Football Rules

For wagering purposes, a football game (pro or college) becomes official after fifty-five (55) minutes of play.

Games lasting under 55 minutes constitute “No Action” or “Push/Cancel” and all money is refunded.

Wagering on the game period spread, money line, or total (over/under) include any overtime scoring.

Half-time (2nd Half) wagering includes any overtime scores. Fourth Quarter wagering does NOT include overtime scores.

Bets on 1st, 2nd half and all quarters will be considered action upon completion of the period in question

NFL rules and regulations will apply to CFL unless otherwise stated.

All games must be played on scheduled date and site.

Any wager on a quarter will only take into account the points scored in that particular quarter.

All ties in special teasers are considered a loss.

All 4th quarter props do not include over time, unless indicated.

Second half props will always include OT, unless indicated.

Bets on first half and second half totals will only be official if game the is played for 55 minutes or more.

Bets placed on 4th quarters do not include points scored in overtime.

All bets in seconds halfs include points scored in overtime.

Las Vegas Rules apply for any rules not mentioned here.

– NFL Betting Props

NFL-SCORE FIRST in the game: All wagers will be considered official after first score. If one team scores and the game gets cancelled or postponed afterwards, all wagers will have action regardless of how many minutes have been played.

NFL-SCORE LAST in the game: Must be an official game (55 minutes of play). If the game goes into overtime, the team that scores last will be the winner.

NFL-SCORE IN THE FIRST 7 ½ MINUTES: 7½ minutes must be played. If the game is cancelled or postponed after 7½ minutes of play all bets have action.

NFL-TOTAL 1st HALF POINTS vs. TOTAL 2nd HALF POINTS: Must be an official game (55 minutes of play) and the 2nd half includes overtime.

NFL-FIRST SCORING PLAY (touchdown or FG/safety): All wagers will be considered official after first score. If one team scores and the game gets canceled or postponed afterwards, all wagers will have action regardless of how many minutes have been played.

3 UNANSWERED SCORES: All wagers will be considered official after game is final. Extra points or 2 point conversions do NOT count.

PLAYER PROPS: All players must take the field and play for action. Results are based on the official stats from the game.

A kicker who does not participate, due to shutout, but is suited up and available is considered to have played.
Special Football Season Win Rules

‘NFL Season Win Totals’ only include regular season games and all 16 regular season games must be played for action. Play-off games and pre-season games do not count for this bet offering.

‘NCAA Season Win Totals’ only include regular season games. Each team must play their scheduled 12 regular season games. Championship games and Bowl games do not count for this bet offering. Teams must play all scheduled opponents.


Basketball Rules

For wagering purposes, a basketball game becomes official after forty-three (43) minutes of play for pros, and thirty-five (35) minutes of play for college.

Games lasting under official time constitute “No Action” or “Push/Cancel” and all money is refunded.

Wagering on the game period spread, money line, or total (over/under) include any overtime scoring.

Half-time (2nd Half) wagering includes any overtime scores. Fourth Quarter wagering does NOT include overtime scores.

Bets on 1st, 2nd half and all quarters will be considered action upon completion of the period in question

All games must be played on scheduled date and site.

In general the home team in International Basketball is displayed on the bottom, but in case of games played on a neutral court, either team can be placed on the bottom.

Total Free Throws Made: player must have at least one free throw attempt for action. No free throw attempts will be a No Action.

Total 3 Point Field Goals Made: player must have at least one 3pt attempt for action. No 3pt attempts will be a No Action.

Las Vegas Rules apply for any rules not mentioned here.

NBA.COM,ESPN.COM, YAHOO.COM, CBSSPORTSLINE.COM, OR ANY OTHER PLAY-BY-PLAY LOG OF THE GAME WILL NOT BE USED OR CONSIDERED FOR CLAIMS.

NBA Player Prop Rule

Player to Score the Most Points Props will only consider the players listed for the specific day’s games. In case of a tie between 2 or more players the wager is no action.


Baseball Rules

Major League Baseball games are official after 5 innings of play, or 4½ innings if the home team is leading. If a game is subsequently called or suspended, the winner is determined by the score after the last full inning unless the home team ties the score or takes the lead in the bottom half of the inning in which the game was suspended. In that case the winner will be determined by the score at the time the game is called. (This rule holds for betting purposes even if the game is suspended and /or completed on a different day than it began).

When wagering on total runs or run lines, the game must go the regulation 9 innings, or 8½ innings if the home team is leading, otherwise it will constitute a ‘no-action’ wager, and all money will be credited accordingly.

When you place a “money line” wager on baseball you can choose whether or not you would like your bet to have action in the event of a pitching change. The options are:

Listed: both listed pitchers must start.
Selected: the pitcher for the team on which you are betting must start.
Opposing: the pitcher for the opposing team must start.
Action: your bet will have action regardless of pitching changes.

Note:If there is a pitching change and you have selected to keep action on the wager, the odds of your bet will be adjusted to the odds as they stand when the game begins.

All other baseball wagers are accepted as ‘Listed.’ In the event of a pitching change prior to the game, all wagers on the game with said listed pitchers are considered ‘no-action’. All wagers will be refunded to members´ accounts as soon as official confirmation is received allowing you to make the bet again with the new pitcher and the new price if you so wish. Starting pitchers must throw at least one pitch for wager to be deemed ‘Action’. Each team´s starting pitcher is defined for betting purposes as the pitcher who throws the first pitch.

Any and all baseball series wagers must have all 3 games played by the end of a specified date for the wager to have action. If all 3 games are not played by that specified date then all wagers have ‘no-action’, regardless if one team has 2 wins. All 3 games must be official by Las Vegas Gaming Standards (see our rules regarding baseball wagers and what constitutes an official result).

Note:Each team’s starting pitcher is defined for betting purposes as the pitcher that throws the first pitch.

Note:If we provide a baseball series price for a series that has 4 games, for grading purposes, the wager is based on the initial 3 games.

All baseball props must go the full 9 innings (8½ if the home team is winning) unless otherwise stated.

They also must start with the listed pitchers. If a game is suspended and/or completed on a different day than it began, props will be graded ‘no-action’ unless otherwise stated.

In baseball, all games that go at least the full 9 innings and finish tied as a result of a suspension of play, shall be graded as a push on all money line bets. However, all run line and total bets will have action. Note that this is an extremely rare occurrence. In the event of a change in Las Vegas rules, 1Vice Sportsbook & Casino will adhere to the decision set forth in Las Vegas.

‘First Five Innings Bets’ are accepted as ‘listed pitchers’ and the game must go a full 5 innings to have action regardless if the game is called or postponed after the 5th inning.

‘Team to Score First’ props are accepted as ‘listed pitchers’ and will be graded as soon as the first team has scored and the home team has had a turn at bat. If the home team scores first, that bet will be graded at that time and bets are action regardless of game suspension or postponement. If the visiting team scores first, the bet will be graded once the home team has completed its turn at bat.

‘Will there be a Score in the First Inning?’ props are accepted as ‘listed pitchers’ and will be graded as soon as the first inning ends. All bets will be action regardless of game suspension or postponement, as long as the first inning is completed.

‘Total Runs + Hits + Errors’ props are accepted as ‘listed pitchers’ and the game must go the full 9 innings (8½ if the home team is winning) for bets to have action.

For ‘In-Game Betting’ games must go a full 8½ innings for bets to have action.

Baseball Player and Pitcher Props are accepted as ‘listed pitchers’. The game must go a full 9 innings (8½ if the home team is winning) for bets to have action. If there is a pitching change, all player props for that game will be closed immediately. When the game starts and it is confirmed that a pitcher other than the pitcher listed on the bet threw out the first pitch, those props will have ‘no-action’. (If the game is suspended and/or completed on a different day than it began, Player/Pitcher Props will have ‘no-action’).

When choosing Action (team against team, regardless of the starting pitchers) there might be an adjustment on the price if the starting pitcher does not start the game since the original price was based on the listed pitcher starting the game.

Baseball Grand Salami: The Baseball Grand Salami will be decided by the total runs scored in all major-league games scheduled for that day. All scheduled games must go at least 9 innings (8.5 if the home team is winning). If any scheduled game is canceled or stopped before the completion of 8.5 innings, all wagers on the Baseball Grand Salami will be canceled. No pitchers will be listed for the Grand Salami; all wagers will have action regardless of the starting pitchers.

Game and Team Totals Odd or Even – bets are ‘listed pitchers’. If there is no score all bets will be settled as even.

Other Baseball Tournaments or Leagues

For NCAA Baseball games or any other non-MLB league pitchers are generally not listed or required.

Moneyline bets (and total and/or runline bets, if offered) will be scored in accordance with MLB rules except pitching changes will not affect the bet.

If pitchers are listed, games will be treated in exactly the same way as MLB game.


Soccer Rules

All soccer bets (except those on Under 17s matches) will be settled on 90 minutes of play. This includes any time added by the referee in respect of injuries and other stoppages. In major knock-out tournaments, for example the latter stages of the World Cup, where a winner is required in order to progress to the next leg, bets are still settled on 90 minutes of play. Extra Time, Golden Goals and Penalty Shoot-Outs do not count.

Bets on Under 17s Soccer matches will be settled on 80 minutes of play plus any time added by the referee in respect of injuries and other stoppages.

Match details, such as dates and kick-off times, displayed on the website are for guidance only and may be amended or taken off the board at any time. Soccer bets will have no-action if the match is officially postponed with no make-up date announced or if the make-up date is more than 48 hours away.

If a match is abandoned and/or suspended all bets shall be void unless the relevant wagering option has already been decided. For example, a bet on the ‘First Goal Scorer’ will stand if a goal has already been scored.

For betting purposes, the winner of an event will be determined on the date of the event’s conclusion. We do not recognize suspended games, protests, scoring amendments, result reversals or overturned decisions.

Where a venue is changed, bets will stand unless the game is to be played at the original away team’s ground in which case all bets will be voided.

Bets are on 90 minutes of play plus any time added by the referee in respect of injuries and other stoppages. If, after 90 minutes of play, the game ends in a draw/tie, the selections team A to win and team B to win will be considered losing bets.

For some matches there may also be a proposition available called ‘Draw No Bet’. Bets taken on this prop must predict which team wins the match in regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages). In the event of the match ending in a draw (tie), bets on this proposition will be ‘no action’.

Soccer parlays: When you parlay multiple games together, you must correctly predict the outcome of all games in the parlay in order to collect any winnings. If a game ends in a draw but you have not selected a draw as the outcome, this would count as a loss on that selection (and the whole parlay). You cannot mix money lines and totals in a soccer parlay.

Bets taken on ‘Half Time Results’ will be settled on 45 minutes of the first half plus any added injury time or stoppage time.

Bets taken on ’2nd Half Lines’ will be settled on the 45 minutes of the second half plus any added injury or stoppage time. Extra Time, Golden Goals and Penalty Shoot-Outs do not count. Goals scored in the first half do not count toward the second half wager.

‘Goal Scorer Match Bet’ odds are based on how one person/team will compare with another in the same or a similar event. The two selections do not necessarily have to play each other in a win/lose situation; the grading is determined by one selection’s relative performance to the other. For tournaments, both players must take part in at least one game in the tournament, else all bets are void. Goals scored during penalty shoot outs do not count. If players tie, all bets are void. (Bets are based on 90 minutes play only plus injury time).

Future bets placed on ‘Odds to Win’ must predict the team winning the division, league or any other tournament and will be paid as soon as the said division, league or tournament has finished.

Bets taken on ‘Correct Score’ must predict the match score at the end of regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages).

Bets taken on ‘Double Chance’ must predict the outcome of the match based on three selections, either:

the Home or Away team wins,
the Home team wins or draws or
the Away team wins or draws.
Total goals

Bets taken on ‘Half with Most Goals’ must predict which half has most goals scored by either team in regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages).

When betting on ‘Double Result’ (half time – full time) you must predict the result at half time and at the end of normal time (90 minutes).

When betting on ‘Goals: odds or even’ you must predict if the total score by both teams ends up as an odd or an even number. A 0-0 score counts as an even number. Bets will be settled on 90 minutes of play plus any time added by the referee in respect of injuries and other stoppages.

Bets taken on ‘Kick Off Bet’ must predict which team will kick-off the match. Odds will be taken off the board 15 minutes before the match’s starting time.

For the ‘Goal/No Goal’ bet you can choose to wager on either ‘Goal’ for both teams to score, or ‘No Goal’ for either or both teams not to score.

When betting on ‘Soccer Special Props’ or ‘Match Specials’ you are required to predict the team or teams to win the game, event, tournament, competitions, match-up or any other situation within the game. Any cancelled or postponed game will cause the entire event to have ‘no action’. Soccer Specials will be settled on 90 minutes of play.

When betting on ‘Asian Handicap’ you are essentially betting on a point (or goal) spread. Asian Handicap offers only two betting options rather than the three possible outcomes normally offered on a soccer game (namely home, away or draw).

A +0.5 (1.95)
B -0.5 (1.95)

In this example, if you bet on team A they must win or draw the match for you to win your bet. If you bet on team B they must win by at least one goal for you to win your bet.

Betting on one of just two outcomes makes things simpler and it also allows you to get a better price when betting on the favorite. Where offered, the Asian handicap will always include a half-ball, i.e. the spread will be +/- 0.5, +/- 1.5 or higher. All Asian Handicap bets are based on regular time (90 minutes plus any time added by the referee in respect of injuries and other stoppages).

Soccer player props like “Player to score the first goal, last goal and first goal for their team” will be settled on 90 minutes of play. Extra Time and Penalty Shoot-Outs do not count towards the wager.

A yellow card counts as one point and a red card counts as two points. The maximum number of points that a player can receive during a game is three (one for a yellow and two for a red, the second yellow card does not count).

  • Any bookings to a non-player do not count towards the wager.
  • Extra time does not count nor do cards shown after the final whistle count towards the wager.
  • Penalties means betting on a penalty being awarded and taken during a game. Penalty Awarded means betting to predict whether a penalty will be awarded in a game, the options available are “Yes” or “No”.

    Penalty Shootouts means betting on which team will win the penalty shootout. In spread betting the result includes all penalties taken in the shootout, including sudden death. When betting the total the result only includes the regulation ten penalties in the shootout and does not include sudden death.

    Clean Sheets means betting “Yes” on a team to keep a clean sheet (not to concede a goal) or “No” on a team to keep a clean sheet (to concede a goal).

    To win to nil means to predict if a team can win the game without conceding a goal after regulation time, excluding extra time or penalty shootouts.

    For wagers referring to tournaments, goals scored in extra time will count.

    Soccer Asian Handicaps (Alternative Lines)

    An Asian handicap is a type of wager where a handicap is applied to the match in order to make the prices more equal.

    The favorite in a game will have a negative handicap represented with a (-) symbol and will have to win by more goals than the handicap in order to be a winner.

    The underdog in the game will receive a positive handicap represented with a (+) symbol which will be added to the final score.

    The handicap will be added to one side only.

    There are three types of Asian handicap:

    • Whole ball handicap (for example: -0,-1,-2).
    • Half ball handicaps (for example: -0.5, -1.5, -2.5).
    • Split ball handicaps (for example: 0 and -0.5, -0.5 and -1, -1 and -1.5). A split ball is an offering between a half ball and a whole ball, the wager is being split equally between the whole ball and half ball handicaps. The display of 0 and -0.5 ball handicap will show as -0.25 ball handicap.
    • For an in-depth explanation on how asian handicaps work please visit the following link.

    For corner kick props on soccer, “Bets on number of corners” refers to number of corner kicks taken and not corner kicks awarded.


    Hockey Rules

    For wagering purposes, winners and losers are determined by the final score, provided that the game has gone the minimum time as specified above.

    Overtime: For wagering on games in the National Hockey League, the final score includes overtime. Regardless of the number of goals scored during the shootout portion of overtime, the final score recorded for the game will give the winning team one more goal than the score at the end of regulation time.

    Personal Player Stats and other Stats achieved during an NHL Shootout are not taken into account for certain proposition bets, for example: Player Total Shot on Goals, Player Total Points, Player Total Goals, Team to Score First, Team to Score Last.

    Game and Team Totals Odd or Even – If there is no score all bets will be settled as even.

    For wagering purposes, a hockey game (pro or college) becomes official after fifty-five (55) minutes of play.

    Games lasting under official time constitute “No Action” or “Push/Cancel” and all money is refunded.

    Games must take place on the site and date scheduled. (unless otherwise specified)

    Overtime scores are included on all game period wagers. Third Period wagering does NOT include overtime scores.

    Wagering on the game period includes overtime and penalty shootout. In the case of penalty shootout ONLY 1 POINT will be awarded to the winner.
    NHL 3-Way and European Ice Hockey (Draw line quote)

    NHL 3 way and European Ice Hockey is settled without overtime (60 minutes of play) for the main quote (Away/Home/Draw). This option does NOT include overtime or a shootout.
    NHL Betting Periods

    The full 20 minutes of the period must be played to have action.

    Las Vegas rules, regulations, payoffs and wager types apply where not covered herein.

    Grand Salami: The Grand Salami will be decided by the total goals scored in all games scheduled in the given league for the given day. All scheduled games must play their three full periods. If any scheduled game is canceled or stopped before three full periods are played, all wagers on the Grand Salami will be canceled.

    In general the home team in International Hockey is displayed on the bottom, but in case of games played at neutral sites, either team can be placed on the bottom. At least 55 minutes of play are needed for bet to have action. Overtime counts unless otherwise stated.

    International Hockey: Regardless of the number of goals scored during the shootout portion of overtime, the final score recorded for the game will give the winning team one more goal than the score at the end of regulation.

    The game is official (action) after 55 minutes of play; NHL 3 way is settled without overtime (60 minutes of play)(Away/Home/Draw).


    Golf Rules

    For tournament match-up betting, both players listed in the match-up must tee-off for your bet to be deemed ‘Action’. The player with the most completed holes wins. If the players complete the same number of holes, then the player with the lowest score wins. If the players are still tied then the wager shall be deemed ‘no-action’ and all monies will be refunded. If both golfers in a match-up are in a playoff, the winner of play-off wins the match-up.

    Should a tournament be shortened, or otherwise affected, due to weather conditions the official result will be used when settling, regardless of the number or rounds played. However, should there be no further play after a bet is struck that bet will be void.

    Single day match-ups are wagers on the particular day’s 18-holes. Single Day match-ups do not include holes played as part of a completion from the previous day’s round or playoff holes considered part of the overall tournament score. Should a day’s round be shortened, or otherwise affected, due to weather conditions and the round is continued the next day, the full 18 holes shall be considered in determining the outcome of the bet even if they are played over two days. Both golfers must tee off for action. If both players end the 18 holes in a tie, the money line wagers shall be refunded and stroke line wagers will be deemed ‘Action’.

    All round match-ups have action regardless of the date the golfers begin/complete the round.

    The golfer to complete more holes in a tournament or single round match-up is the winner. If golfers both complete the same number of holes, the golfer with the lower score is the winner.

    Golf Odds to Win: Wagers on a golfer who does not play in the tournament are graded as ‘no-action’ and all monies refunded (unless otherwise specified). A golfer is deemed to have played once he or she has teed off. In the event of a player withdrawing after having teed off, wagers on that player will be lost.

    Stroke Line Betting: In golf the lower score wins. If you bet (-1/2) stroke, your golfer must shoot 1 or more shots lower than the opponent. If you bet (+1/2) your golfer must shoot the same score or a lower score than the opponent. Example: should you bet Singh (-1/2) vs. Mickelson and Singh shoots 69, Mickelson 70, then Singh (-1/2) is the winner. If Singh shoots 69 and Mickelson shoots 69, then Mickelson (+1/2) is the winner.

    Rules for Finishing Top 3: In the case of a tie or multiple players finishing in the top 3 position, wagers will be paid using our Dead Heat Rule.


    Tennis Rules

    For Tennis Match betting, at least two full sets must be completed for wagers to stand. If less than two sets are completed then all wagers will be considered no action. For example, if a player retires from a game when two sets have already been completed, all bets will stand, with the player progressing to the next round deemed as winner.

    In the event of any of the following circumstances, all bets will stand:

    A change of playing surface
    A change of venue
    A change from indoor court to outdoor court or vice versa
    The match is delayed due to inclement weather/bad light and is completed on a later date.

    In these instances, any bets will be settled on the final outcome after the conclusion of play.

    Matches must be played within 48 hours of the originally scheduled time for wagers to have action.

    First and second set lines will be considered action upon completion on the set in question.

    For tennis Set Betting,and Total Games, if the match does not start or is incomplete due to either players’ incapacity or disqualification, then all bets are no action.

    Player to win 1st set prop will be graded after the first set is complete, regardless of the final outcome.


    Motor sports rules

    When placing a wager on ‘Odds to Win’ a race, wagers shall be deemed ‘no-action’ should the driver not start the race. For a motor sports match-up to be deemed ‘Action’ both drivers must start the race. The start of any motor race is defined as the signal to start the warm-up lap. The official winner at the conclusion of the race will be the winner for betting purposes. In League Championship wagering, drivers must race in at least one race during the season to be deemed ‘Action’.

    The NASCAR.com website is our official source for the grading of all NASCAR wagers. The race must complete the scheduled number of laps and/or distance for specific proposition wagers (pertaining to number of laps and/or distance) to be deemed ‘Action’. Match-ups, finishing position props and future wagers will still have action regardless.

    Rules for Finishing Top 3: In the case of a tie or multiple players finishing in the top 3 position, wagers will be paid using our Dead Heat Rule.

    POSTPONEMENTS: If a race or qualifier is cancelled or postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be cancelled and all wagers on the event/driver will be refunded.

    There are two main ways to bet on NASCAR and other motor racing events. Either on the out-right winner of the race or on the winner of a predetermined matchup.

    Betting on the field means all drivers that are not listed on the win-outright prices.

    Example:

    (Straight Wager): Jeff Gordon 1/1 or 100 to win 100
    Dale Jarrett 2/1 or 100 to win 200
    Mark Martin 2/1 or 100 to win 200
    Mark Skinner 5/2 or 100 to win 250
    Dale Ernhardt 7/5 or 100 to win 140

    If an alternate driver replaces a driver during the race, then the new driver will replace the old driver in all matchups and props.

    Some driver vs. driver match ups may have a handicap. Example ( If Kyle Bush is -2.5 positions against another driver that means Kyle Bush must win that match up by 3 positions or more from where they finish at the race’s conclusion.)

    When offering live betting on Nascar matchups, those matchups will be for the entire race.
    Formula One Betting General Rules

    Bets on Formula One (F1), Motor and Auto races are decided on the podium position of the day of the prize giving for the particular event, any changes in position after this time is not considered for settling purposes.

    If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race.

    Betting on the field means all drivers that are not listed on the win-outright prices.

    To win the race: 60% of the starting field must start the race for action.

    Top 3 (podium) finishes: 80% of the starting field must start for action.

    Drivers Matchups: Both drivers must start the race for action.


    Boxing and MMA Rules

    When the bell sounds for the first round, the bout (fight) will be considered official, regardless of the scheduled length or title.

    The official stopping of a round before the sounding of the bell does not constitute a full round. A full round is only considered for wagering purposes when the bell sounds signifying the end of said round.

    Special Boxing Rule: Fights must be run within two months of the specified date for your bet to have action.
    Boxing Proposition Bets

    For any proposition bets the following apply:

    The rules stated on the card at the time of placing the wager will govern
    When the bell sounds for the first round, the bout will be considered official

    When wagering on ‘Pick the Round’ propositions, in which you must pick the round in which the bout is won, the following will apply:

    If the fight ends in a point’s verdict or a draw, the bettor loses.
    If either fighter fails to answer the bell for a round, the fight is adjudged to have finished in the previous round.

    However, this does not apply to specific fight props which must come-out as stated, such as a draw, either fighter by knockout or decision, or a specific round knockout etc.
    MMA

    A “Draw” is an official outcome whereby neither of the contestants is deemed to have won the bout, essentially a’tie’.
    A “No Contest” is an official outcome whereby neither contestant is deemed to have won the bout as a result of the fight being declared “No Action” by the referee.
    All matches must start within 7 days of originally scheduled time for wagers to have action.
    If the status of the fight is changed from a title fight to a non-title fight for any reason, all wagers placed will have Action.
    If the number of scheduled rounds in a match is changed or mis-posted, the following wagers will have action: the fight winner, fighter wins only, and draw options. “Fight totals” and “will go / won’t go” will have action if the updated scheduled rounds is more than the total listed on the prop. Exact round of ending, fighter to win inside distance, win by decision, and goes distance props will all be no action if scheduled rounds are changed or mis-posted.


    Cricket rules

    Match bets will be settled according to the winner determined by official competition rules (including the case where matches are shortened due to adverse weather conditions
    or decided a bowl off), unless the winner is determined by the toss of a coin or the drawing of lots, in which case all match bets will be void.

    If the match is tied and the official competition rules do not determine a winner,
    dead heat rules will apply to bets on the outright result unless the outcome is settled by a bowl off or super over,
    in which case the result of the bowl off or super over will stand for match betting. If the competition rules determine the winner by a toss of a coin or drawing of lots, then bets will be void.

    If a match is cancelled before any play has taken place, then all bets will be void, unless the match is replayed within 36 hours of its advertised start time, in this case the bets will stand.
    Test Matches & County Championship Matches

    If a match is abandoned due to weather before a ball has been bowled then all bets will be void.

    If a match is abandoned for any reason other than weather then bets on the outright result will be void.

    If a match where we didn’t offer a price for the draw ends in a draw then bets on the match result will be void.

    If a match ends in a tie, the draw would be deemed a loser and dead heat rules will apply to bets on the other selections for the outright result.

    If either side forfeits their first innings then all bets specifically relating to the first innings will be void.


    Table tennis rules

    Money line markets refer to the winner of the match or specified set.

    Handicap markets are based on either sets or points (please refer to market title);
    Over/Under and Odd/Even markets based on points (unless otherwise stated).

    If a player does not start a tournament or match then all bets on that player will be void.

    If a player (or pairing) retires or is disqualified during a match then all bets will be void,
    except for those on markets which have been unconditionally determined.

    If a match is postponed or suspended then all bets are still considered valid if the match resumes before the twelve hour expiration.

    First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set.

    All bets will be considered void if the specified set is not completed.


    Futsal rules

    General Rules

    If the scheduled venue is changed, all bets will be considered void.
    All markets are settled after the full 40 minutes is played.
    All Futsal bets are settled based on the result at the end of 2 Halves (20 minutes each), unless otherwise stated.
    Should a game be abandoned, suspended or postponed and fail to resume after 12 hours from the official start time, the result as it stands will be deemed void and all bets will be cancelled, unless explicitly stated below or in the individual Bet Type rules. The company’s decision to cancel all bets in such an event is final and is regardless of any official decision by the match referee or relevant governing authority.
    If the game starts before the scheduled time, only bets placed before the game commenced will be considered valid. Bets placed after the game commenced will be considered void. This excludes In-Play bet types.

    Bet Types

    Below is a breakdown of the rules for the individual bet types we offer for Futsal.

    1 X 2 1 Predict who will win the game. This market will contain the two teams and the draw as betting selections.
    Handicap Predict who will win the game / period with the indicated handicap applied.
    In-Play Handicap
    1 Predict whether the total number of goals scored will be over or under the indicated total line.
    If a game is abandoned, Over / Under bets will only be settled when the market has been unconditionally determined as any further potential points have no affect on the market result. In all other scenarios, bets will be considered void.
    Over / Under (Goals)
    Predict whether the total number of goals scored will be over or under the indicated total line.
    If a game is abandoned, Over / Under bets will only be settled when the market has been unconditionally determined as any further potential points have no affect on the market result. In all other scenarios, bets will be considered void.
    In-Play Over / Under (Goals)
    Predict whether the total number of goals scored will be over or under the indicated total line.
    Settlement is based on the final score line and the total line is applied to a 0-0 score line. The current score, at the time of bet placement, is not factored into the bet.


    Darts rules

    Outright Betting

    Non-runner no-bet. Outright markets may be subject to a Rule 4 (Deduction).

    Pre-Game Match Betting

    In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes.

    For Premier League darts events, match betting may be offered in the form of 3-Way, and 2-Way markets.

    For settlement purposes the 3-Way market includes the Tie option.

    Bets will be void in the 2-Way market if the match result is a tie.


    Rugby

    Markets are offered on most major matches.
    Unless otherwise stated, betting markets are for 80 minutes play only (including any added stoppage time). Extra time does not count.
    Bets on the winning margin in a game are from scratch (ie. 0-0).
    If there is a change in the venue of a match from the original proposed venue, all bets will stand unless the venue is changed to the opponent’s home ground, in which case bets will be void.
    In competition finals, unless a market is offered for lifting the trophy, all bets will be settled on 80 minutes play, excluding extra time.

    Volleyball rules

    Pre-Match

    The following markets will be void if the match is not completed, unless the specific market outcome is already determined:

    To Win Match
    Match Total Odd/Even
    Correct Set Score
    Double Result (Outcome of 1st Set and Match)
    Match Handicap – Sets
    Match Handicap – Points
    Total Points
    Team Total Points

    For individual set markets, in the event of the set not being completed bets will be void, unless the specific market outcome is already determined:

    First Set Winner
    First Set Total Odd/Even
    First Set Handicap
    First Set Total Points
    First Set Winning Margin
    First Set Correct Score
    First Set to Go to Extra Points
    Score After 2/3 Sets

    In the event of referee enforced point deductions, official results will be used for settlement purposes, on all markets.

    If a match venue is changed then bets already placed will stand providing the home team is still designated as such.

    If the home and away team for a listed match play the fixture at the away team venue then bets will stand providing the home team is still officially designated as such,
    otherwise bets will be void.

    For competitions where two legged ties have a Golden Set to decide which team progresses (in the event of the tie being tied in matches won),
    then for settlement purposes the Golden Set does not count.

    To Qualify will be settled on the team progressing to the next round of the specified competition, and includes the outcome of a Golden Set if played.

    An un-played or postponed match will be treated as a non-runner for settling purposes unless it is played within 48 hours of the original start time.


    Snooker rules

    Non-runner no-bet – With the exception of Ante-Post bets placed on any player who takes part in a given tournament’s qualifying but fails to qualify for the main tournament.

    Such bets will be deemed losers for settlement purposes. All participants in a given tournament will be priced to win the tournament outright. Each-way betting is available.

    Outright markets may be subject to a Rule 4 (Deductions).

    Leader After First 4 Frames/Score After First 4 Frames

    The first 4 frames must be completed for bets to stand.

    Match Betting

    In the event of a match starting but not being completed the player progressing to the next round or being awarded the,
    victory will be deemed the winner for settlement purposes.

    First Frame Markets

    In the event of the first frame not being completed bets will be void, unless the outcome has already been determined.

    First Legally Potted Color/To Pot First Ball/To Pot Last Ball (Excluding Free Ball) – In the event of a re-rack the original frame will count for settlement purposes providing a color/ball has been potted. Settlement will be determined by official tournament data. Betting does not include foul shots.

    First Frame Player Total Points Odd/Even – For settlement purposes zero counts as Even.
    Matchplay Matchups

    If a match does not start (e.g. player injured or disqualified before the start of a match) then all bets on that match will be voided.

    Bets on markets that can be settled by using the official tournament and match results (including
    final match correct score and individual match betting) will be settled using those results. This includes where a match finishes early either by agreement of the players or through injury.

    All other markets where a match finishes before completion of 18 holes (e.g. by agreement), such as match score, will be settled as if the remaining uncompleted holes are ties. For example, a player 2 up at the 13th hole when the match finishes will be deemed to have won 2 and 1 (at the 17th hole). Uncompleted single hole bets will be void.

    Las Vegas Rules apply for any rules not mentioned here.


    Parlay rules

    Any one loss constitutes a loss.

    In the case of a two team parlay, a push reverts the parlay to a straight bet with the remaining selection.

    In the case of a push in a higher level parlay, the play reverts to the next lower level. For example, a 4 team parlay becomes a 3 team parlay, etc.

    Each distinct parlay is limited to a $20,000.00 maximum payout.

    Maximum 2 teams when using freeplay funds may be made online, you may call in 3 teams.
    Matchups (when applicable)

    The following rules apply to horse matchup bets made via the sports betting interface.

    In matchups between two or more named horses, all horses must start and finish the race with the jockey on top for wagers to have action.
    Matchups are determined by horse name. Any information pertaining to race number, race track, etc are for courtesy purposes only. Also, any track coupling is irrelevant towards determining the winner of a matchup.
    In matchups between one named horse and the Field, wagers will have action if and only if the named horse starts. Scratches of horses in the Field will not affect the standing of the wager.
    Matchups are not eligible for rebates.
    The winner of a matchup will be determined by the highest placed finisher involved in the matchup. If neither horse finishes the race with the jockey riding the horse the matchup will be graded no action.
    Matchup wagers which indicate ‘Turf Only’ will be cancelled if the surface is changed.
    In the case of a dead heat between two listed horses in the matchup, it will be graded no action.


    Game prop rules

    General Game Props

    Game must go at least 43 minutes for wagers to stand.
    Second half props will include OT unless specified.
    4th Quarter props does not include OT unless specified.

    Player Props

    The player must play for wagers to stand.

    Player to Score the Most Points Props will only consider the players listed for the specific day?s games. In case of a tie between 2 or more players the wager is no action.

    Props worded as player must start indicates that the player must participate in the game for the bet to have action.

    NOTE: Any event or prop that has an incorrect description will be deemed as No Action and all tickets will be refunded.